Showing posts with label microsoft. Show all posts
Showing posts with label microsoft. Show all posts

Tuesday, 10 May 2016

☴ Ear On The Nokia Lumia 830 (yes Microsoft Windows Phone)

As I do airninja prep on PAINthemovie I am reminded that my current ASMR recording setup still involves a bunch of faff with an external microphone. Wouldn't it be great if there was a video device that could record rich stereo sound along with the picture?

Turns out, there is. And you'll find it that it's not from Apple - their devices after almost 10 years are still only capable of recording mono sound with the onboard mics (as crisp as that may be).

I've been vaguely aware of Nokia's HAAC mic arrays for a while but, well, since the phones that carried them were always out of my price range for a punt and carried a 'losing' OS, I could never bring myself to take that punt.

Until now.

Two things have happened.

Firstly, the Nokia brand has tanked, hit the ground hard, so it's now possible to get the stereo HAAC devices much cheaper - worth taking a punt. I'm not talking about the newest Microsoft branded Lumia devices but ye olde Nokia branded Lumia devices - specifically the 930 and 830.

Secondly, amongst others, the embedded video below - why was I not informed? I am amazed that this sound (as dynamically compressed as it is, natch) could be captured so articulately by a phone released in February 2014.


Oddly, on paper, the mid-range Nokia Lumia 830 offers better value to the ASMRtist than the one-time top-tier 930.

Why?

Well for video the 830's smaller sensor is adequate, the 16GB internal storage on the 830 all but useless for video takes - however the 830 also offers expandable storage via micro SD card and a removable battery - whereas the 930 is fixed with 32GB non-expandable storage and a sealed-in battery that can't be removed.

I've found used carrier-locked 830 in the UK for as low as £50.

I've taken a punt on a £60 "excellent condition" used handset locked to EE - it could yet all go pear shaped (how annoying is it going to be to get video off the device for example?) but, man, it records sweet stereo audio to my ear - rivalling my expensive iOS gear for ASMR video recordings.

One MAJOR caveat for my with the 830 is that it cannot record 60fps video, and that does limit its appeal to zero for HFR ASMR projects I am involved in. But, did I mention, the 830 records sweet stereo audio to my ear - with no extra gear required. Sweet enough to make me consider 30fps ASMR projects.

I expect to get my 830 by early next week. If it's easy to get the videos off I think this will be a great device for ASMR recording. Microsoft's marketing department are missing a trick, I think!

Friday, 15 January 2016

Relax. You're Quite Safe Here.

How new interest in VR could re-ignite the music video and album sales.

Not wearing headphones.
There's been a lot of chatter recently about VR (and AR) from the usual suspects. Apparently the tech is a lot better looking now, you know, realistic and immersive.

The immersive part always makes me laugh. I can be immersive with a pair of headphones and a decent binaural recording. I can be immersed reading a book. Imagine! I digress.

The point was, the narrative goes, VR failed in the 80s/90s because it was clunky low resolution shit.

True dat.

VR - then.
VR - now.
It was also true that gaming in the 80s/90s was clunky low resolution shit. It fucking rocked and a new industry was born - well documented in crowdfunded Bedrooms To Billions for one (I particularly like the founder of U.S. Gold admitting that he had no idea what he was doing).

So VR failed, 8-bit gaming skyrocketed through to the consolidated industry we know today. Stay with me.

Sitting passively wearing headphones. And that other thing.
I believe that VR may continue to fail whist it is physically non-passive. It will appeal to paintballers and lots of other people but who will actually prance around all day in that get up? I don't see it being as big as console gaming (famous last words of course). You can sit playing games at a console all day. VR all day? Be my guest.

Gaming, in common with watching movies, or watching a hybrid of the two - a Twitch stream - is largely passive, hypnotic.

Contemporary VR you must be awake standing up looking around bending reaching tripping over your furniture.

So even though today VR may look amazing it's is not a medium to be frolicking in for hours on end around staircases.

So, by my reckoning, VR must become a more passive activity to succeed - whatever success is nowadays.

VR reminds me of 3D in the cinema - it's going to be rolled out every generation to see if it sticks.

Anyway.

Passive VR. Immersive. Remember what I said about headphones and binaural? This has lead to a boom in Youtube videos promoting ASMR - sounds that make you feel good - and discussions around frisson - music that makes you feel good.

Strikes me that ASMR and frisson typically occur when the subject is passive rather than running around having all senses abused and bruised.

Still no headphones.
So if VR is to become a household medium, how could we shoehorn VR with sounds that make you feel good? Music, of course. Ambient soundscapes. More. No doubt over time a grammar would develop more akin to cinema than gaming (but Twitch is evidence that lots of people enjoy watching games passively and this goes right back to the days when computer games were in the arcade at the seafront - I remember watching that guy beat Space Harrier, awesome!).

Music video can be a great experimental landscape, as indeed can music itself.

VR is so fixated on the vision it forgets the wave.

Ignore the tech companies, ask an anthropologist.

Or, of course, not.

Persuading anyone that they need a helmet to listen to the latest album by the current big thing won't be easy. That's why a new category needs to be invented, and a progressive company needs to be first in it. Which is where it all falls apart. No smart money here! (unless the helmet plugs into a lightning port).

'EyePhone' VR, 1989. Note single cup headphone, d'oh.

Wednesday, 4 November 2015

Eating Humble Pie - Apple, Pie

So you may remember I was very disappointed with the direction Apple is taking lately, with its subscription model and general smugness. So I switched to a Sony Xperia Z3+ via a refurb Z2 (still a good value phone I reckon).

It's not that Android is bad. Indeed, I am completely won over by Google services once more and thanks to Google Music I am actively listening and rediscovering my music library once more.

Google Inbox has matured to a point where it just seems normal to me, I've always used my email as a to-do list, so it's perfect(ing). I've been centralising my schedule with (Microsoft's) Sunrise Calendar and not looked back. And Google Keep has since been released for iOS.

So the software that sits on Android is not bad.

It's the ...

Well.

Those that know me know that I have virtually zero tolerance for a product flake out in critical working situation.

You guessed it.

The Xperia video camera let me down. More than once.

I can workaround the native camera not recording 1080P video for more than 30 minutes, but some things I can't comes to term with:

1. Camera lag. From activation delay to a delay after pressing record, it is not acceptable to me when one of my primary uses for bothering with a smartphone is to have a reliable and robust video camera on me at all times. The Xperia hardware may be robust and reliable but the software has proven to me over the last couple of months that it is neither robust nor reliable.

2. Fixing the exposure. I mean, c'mon. I want to set an exposure and keep it there, please. I didn't realise how important that feature had become to me on iPhone.

3. Third party camera apps that are a bit flakey. Likely because of that F word.

I just don't have time for this shit. I need something that "just works", shit here I am on my knees begging for iPhone to take me back because in my experience it "just works".

So I guess I've learned a lesson here. I love recording live stereo sound, I really love it. However, moreso I love a reliable and robust video camera that records mono. And there always the Shure MV88 and my credit rating before I bankrupt myself with another round of Apple gear and Lightning cables.

Like I say though, Google services have won me over. Android hardware flakiness is to Apple network services flakiness in my experience - frustrating and somewhat second-rate; mediocre.

My next iteration airninja mojo core kit looks like being a previous generation Apple phone running current generation Google services. Win win, right?

Sunday, 2 August 2015

How To Use Apple iCloud Easily On Google Android (Part 1: Calendar)

After committing to my new/old/refurb Sony Xperia Z2 by putting in my day-to-day SIM the question of how to access my iCloud services crops up quickly.

Part 1: Calendar

I've done the hard work for you - just install Sunrise Calendar from the Play Store then configure it for iCloud. Easy!

Slightly longer explanation:

Install Sunrise Calendar and launch it.

In Sunrise:
Connect with Google.
Add your iCloud account.
Disconnect your Google account (unless you have Google calendars you want to use too).*
Done!

Told you, Easy!

Now you can add stuff on your Android phone and it will push to your Mac desktop iCal app, and vice versa.

And this is all thanks to the new good guy Microsoft (can't believe I just typed that but there you go - once bitten twice shy and all that).


*EDIT: after disconnecting from Google, Sunrise gave me an authentication error. So you need to Sunrise to remain authenticated with either Google or Facebook (second time around I chose Facebook since it has event calendars I actually refer to occasionally).